Arts Management and Technology Laboratory
This monthly podcast explores the intersection of technology and arts management through interviews, product reviews, humorous dialogue, and more! The Technology in the Arts podcast is produced by the Arts Management and Technology Lab, a research center of the Master of Arts Management program in Heinz College at Carnegie Mellon University. The AMT Lab staff currently includes Dr. Brett Crawford (Executive Director), Lutie Rodriguez (Chief Editor of Research), Angela Johnson (Podcast Producer), B Crittenden (Technology and Interactive Content Manager), and Devyn Hinkle (Social Media and Marketing Manager).

Get a behind the scenes look at the Art && Code podcast series. In this wrap-up episode, AMT Lab’s Podcast Producer Jabrenee Hussie, Social Media and Marketing Coordinator Ashley Offman, and Lead Researcher Hannah Brainard discuss key takeaways from the series. They look back at some of their favorite interview moments, from ethics of artificial intelligence as an artistic tool to the social scene of live-coding. 

The Art && Code Series, in partnership with the Frank-Ratchye STUDIO for Creative Inquiry, featured seven artists working in live visual performance, immersive design, and software development. Artists included Zoe Sandoval, Matthew Ragan, Kate Sicchio, Sarah Groff Hennigh-Palermo, Char Stiles, Olivia Jack and David Lublin.

 

Direct download: WrapUpShowNewEditLessLaughter.mp3
Category:podcasts -- posted at: 12:00pm EDT

In the fifth episode of the Art&&Code podcast series AMT Lead Researcher, Hannah Brainard, talks with David Lublin, a video artist, programmer, and performer based in Brooklyn, NY. Lublin is the co-owner of VIDVOX, a software company specializing in tools for real-time video mixing. In this podcast, they discuss the field of video instrumentalism, or ‘VJing,’ and how Lublin’s unique background as a mathematician and artist helped carve a path for his career. Since first checking out equipment at his university library, the pursuit of advancing his own artistic output has helped Lublin develop tools for fellow artists. Looking ahead, Lublin anticipates myriad opportunities for emerging technology in the field, including enhanced experience and audience connectedness through immersive augmented and virtual reality

Direct download: David_LublinAC.mp3
Category:podcasts -- posted at: 12:00pm EDT